![]() Separating the PC community the way that consoles are separated isn't a positive thing imo, even if it's to try encourage innovation due to the competition. If that's the case, and I'm not entirely convinced it is but that's beside the point, I'm not really sure boycotting them completely from now on is the best solution. ![]() Not only does the Epic store offer a better take, but it does so while subsidizing this engine, which many such devs may already be using.Īlso, Steam has become far less viable for these indie developers because their lack of quality control and oversight has caused a deluge of thousands of shitty asset flips and non-games which make it increasingly difficult for independent developers to gain attention. The Unreal Engine is one of the best, most affordable, and most popular engines on the market. It's not like Epic hasn't also been monumentally helpful to many of these same devs. Oh, Epic and Steam are monopolizing the industry, GameFace is where it's at now. Yeh, everyone is just looking at the money instead of everything else Steam has done for them.Įpic will just be seen in the same way when another comes along offering a sweeter deal. It's showing the indie side of the industries true colors and how quickly they'll turn on their players or partners for greener pastures. Valve and Steam are probably the single biggest reason the indie game movement got traction. You all jumping on this anti steam is kinda getting old. It makes me wonder if the long-term goal is for Epic to host games for all platforms? If so, then it would be a terrific thing for games that enable crossplay, something Dauntless has had as an embedded feature from day 1.Ĭome on now, if the game was developed by epic there wouldn't be as much complaining. And yet if Dauntless announced it would be PC exclusive on Steam, no one would bat an eye. ![]() These include the new Mastery system and you can find more about that. The full launch also brings a fresh batch of improvements and content updates, which recently dropped on PC. ![]() You will be able to level up your character to 50 and earn cosmetics as well as the premium currency. "It’s a complex problem set that they are working out internally, and the Epic team is working it out too," Clifford said.ĭauntless will offer Hunt Pass Season 5: Hidden Blades on the launch, which will transform the world into a Moon Blossom Festival with a huge variety of thematic gear. On launch, Dauntless will support cross-play between PC and Xbox One but the feature won't be implemented in time for PlayStation 4 as the devs still work with Sony to bring the feature to their flagship console.Īccording to Nick Clifford, Epic Games devs are also helping to bring the crossplay to PlayStation 4 as soon as possible. Previously, Phoenix Labs self-published the early access version of Dauntless on the PC via their own website. In addition to the PC version, Epic Games will also publish Dauntless on consoles it's been confirmed by the developer. However, thanks to an easier approval process on PlayStation 4 and Xbox One than expected, the game is now set to launch a couple of months earlier said Nick Clifford, director marketing at Phoenix Labs, in an interview with GamesBeat. The release date announcement is a surprising one, given that the developers earlier hinted Summer 2019 as a potential release window. On PC, the game will swap Valve's platform Steam and head to Epic Games Store as an exclusive title. After a year in early access, Phoenix Point's monster hunting title Dauntless is finally launching on PlayStation 4, Xbox One and PC on 21 May 2019.
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